• UI Design / Creation of Icons, Shapes
Worked with the project’s Lead Artist(s) to design UI Scene, icons (user Interface
elements) of Test Drive Unlimited 2.
• Summary
Making Test Drive Unlimited 2 ‘s interface, including flow charts and ergonomics.
Designing graphic elements (Icons, shapes) integration and animation and working
with programmers for the final integration “in-game”
• Modeling / Texturing / Baking
• Summary
Worked with the lead Character Artist to create clothes, accessories and characters
tuning for Test Drive Unlimited 2.
I created a Low poly and a High Poly in Zbrush.
Textures in Photoshop and in Zbrush, Baked Normal map, Ambiant occlusion map
and Touched up maps in Photoshop.